Motivation, Part I
When I first joined deviantArt five years ago, I weighed in on a forum regarding the ubiquitous lament of artists: motivation. It's a common refrain I hear, particularly from young artists, that they used to draw all the time and now they go weeks or months without inspiration. They are looking for some thrill, some newness that art used to give them when they were kids, but that kind of excitement can't last in the face of years and decades of doing art. Eventually, it becomes a job. And as with every other job, some people hate that, and some people care enough for the end product that they sail past the day-to-day disappointments.
I can't tell you at this stage in my life where I fall, as I am neither established and comfortable nor young and passionate nor even middlingly motivated. But over two decades of struggling with this angst, I do have a few pointers. And I think I can sum them up for you, under four main categories: Fear, Dissatisfaction, Validation, and Mood. As I learn more, I will try to update these articles.
Fear
One of the biggest barriers in producing art is fear: fear of being a failure, fear of ridicule, fear that you can't repeat past success, fear that you can't give your ideas the attention they deserve. Some of this fear comes early in a career from lack of experience, some comes later from the first glimmers of success, some from at the end when you are settled and have everything to lose. But it's the same destructive inner monologue, and it is never good to hear.
Myself, I hear it everyday, every time I pick up a pencil. And here are some ways I work around it.
Note: most of these are from the perspective of a beginning artist; if I ever move on to professional, I'm sure I'll have some later stages to add.
Practice.
You can build your confidence, increase your skills, and fill time otherwise spent on angst by engaging in practice work that may not directly further your dreams.Trace an Artist You Love.
Practice makes perfect. If you love an artist, they have something you want to learn to do. Copy them until you figure it out. You don't have to spend the rest of your life being a derivative Disney artist - you can master the style and then move on to something even better.Color a Comic Page Drawn by Someone Else.
Ink a comic page sketched by someone else. Draw a page scripted by someone else. These are repetitive tasks that make you more comfortable in a particular medium and more familiar with the "language" that you need to learn.Read The Blog of an Artist You Admire.
Look for tips, strategies, life lessons. Most artists have blogs these days - in fact, most of them are on deviantArt and you can follow them! They may post works in progress or tutorials or retrospectives - you can learn a lot and see that the end result you so admire is just a series of tricks they've learned from years of experience, which you can apply to your own work with similar success.Reach Out For Advice.
Go to comic conventions, send out emails to artists you admire or artists who achieved things you wish you could do. Most people love to talk about themselves and what they've done, and making friends in the community can give you a great support group of encouragement and promotion. I would caution on asking for critiques: make sure a critique is what you want! If you are inspired by criticism and aren't discouraged, by all means ask for it-! But don't do it just because someone told you it's the thing to do. Stick to asking for advice if all you are looking for is conversation and support.
Stop Making Fun of Other People.
A friend sent me some poetry once and I was not very nice about it. Not only did I probably crush this person, I additionally made it that much harder for my own poetry to ever be good enough, for myself. Stop criticizing other people for doing bad work or taking stupid risks. Everywhere in your life: movies, television, fashion, dating, karaoke. Realize that everyone looks stupid on the way to achieving something amazing. When you start making allowances for the ridiculous failings of others, you will be less afraid of your own.Deliberately Humiliate Yourself.
Take an awful picture you've done and post it online. Post some awful fanfic or poetry from your teenage years. Seriously, what's the worst thing that could happen? Face it and realize it's not that bad.Finally, Jump in.
Get your feet wet doing what you want to do. You won't be perfect, but we learn by doing. Eventually you just have to give it a go.Start With Baby Steps.
If you want to write a comic, try writing a 4-page sample short. If you want to paint, do a small version of a big painting, or a rough version of something complicated you have in mind.Lie to Yourself.
Tell yourself you are just going to do something "for practice." If you completely fail, who cares? You don't have to show it to anyone. You will just try it out.Get Out There.
Even if it's not perfect. Every week. It takes a long time to build up an audience. Decades. Get out there now - even if you aren't happy with your work yet - and start recruiting your future fans. We'll talk about this stage more, but frankly, you may never be happy with your work. But if you never share it, then you will forever be a hobbyist closet artist, and miserable. Just put aside your ego and post your successes and failings for the world to mock and/or praise.Ignore The Naysayer.
Seriously - forever! A lot of this section has been about busywork - exercises to help you get past your fear. But the end result is that you need to accept that you feel this way, that you will ALWAYS feel this way, and you just need to work past it. Sometimes you are right to be afraid, and there are things you can do to improve. And sometimes it is just holding you back from doing something great. So stop listening to the fear and just work!
Next up? Dissatisfaction. Sometimes you just hate EVERYTHING you do.


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Hey; just wanted to say, thank you so much for doing this series of essays, and please continue them. I've been watching your comic on DA for a while, and I think it's gorgeous with a very compelling story. It's funny that you posted this today, since I spent much of today writing in my journal about all the fears I have when I'm finished art school and what I'm going to do with myself. How will I get past my fears and try new and awesome things? How will I motivate myself to work harder than I've ever worked before? How will I gain an audience so I can some day survive doing what I love so much?
It's a terrifying thing, being an artist, and it's really nice to know we're not all alone. A lot of what you said here really resonates with me, and I eagerly await the rest. Thank you for sharing your thoughts, it helps a great deal. :)
How exciting/terrifying! I'm no professional artist, but we all struggle with many of the same issues. The money thing can be very crushing sometimes, though, and alas is not part of my essays. You'll have to seek advice/solace from the others who have succeeded in staving off a soul-sucking day job. :/ Myself, I can only offer pointers in retaining one's soul while grabbing the paycheck, and even there I am less than certain of my success.
I would agree with most of that, but one I'm strongly against. Don't trace any artist. Over the years of learning how to draw, with different approaches taken I have realized one thing very clearly - you won't be able to do really good art without understanding the structure of the elements that you draw. Before you jump into practicing madly take some time to learn the basics - that is perspective, behavior of light and shadow (I recommend Joseph D'Amelio's book for those two), human anatomy (if you do anthro art or anything with animals, you need to know their anatomy as well) and dynamics, textures and surfaces (like how different materials behave, reflect light; this also includes folds on fabric), color theory. When you know these basic things you will understand your practice references. Then you may try to reproduce some work of a different artist, but rather than trace it - reconstruct it. Mindless copying doesn't really teach you anything except for bad habits that might be hard to unlearn later.
I wrote a longer article about these things some two weeks ago. It can be found here http://blog.kanothae.com/2011/02/things-to-hold-on-to
Kudos for the point about humiliating yourself. There's a lot of stuff on the internet I wish I could unsee.
I have to disagree. I would like to emphasize that this section is on fear. I think your points are mostly regarding plateaus (which I cover later, and - alas - disagree more). Many artists use figure drawing as a crutch to support their fear, because, quite frankly, you can spend your whole life studying the figure and never achieve enough competence to feel confident. And many artists produce great work while having little to no competence there at all.
Also, where does this "unlearn it later" crap come from? I keep hearing it to disparage whole genres of art and it always upsets me. As artists we all have baggage and cheats and problems to overcome; blaming it on one old habit is not only lying to ourselves, but cruel and discouraging to others. Many artists learn by tracing. Most of the old masters learned from direct copying. 30 years ago I traced everything I could find and not only vastly improved my skills, but enjoyed myself very much. When it becomes a problem to us, as ALL art habits we settle into do, then we change. It is part of the process.
Okay, knee-jerk reaction. Sorry. As I said, some phrases just set me off. Your point is that someone who is not feeling confident with their work because they've been tracing and don't understand the underlying design might just want to try learning the underlying factors to become more confident in fitting it together for themselves. I can accept that. I just don't want anyone to feel weighted down by those areas, because mastery is far, far away.
Well, tracing will not really make you confident. At some point you face the wall "I don't know how to do that and I can't find the right pose to trace". To me the most depressing thought is "I have no idea how to proceed with this", not "it's not good enough". Having the basic knowledge makes you face the second one rather than the first. Then you can proceed comforting yourself with "practice will make that look better over time". Some people will still suck horribly, but at least not searching blindly. I also know that I learned more from 6 months of studying than from 2 years of tracing.
I still disagree. This is a problem in all creative fields: people who are convinced that the way they made it is the only way. Everyone's brain is different, their backgrounds are different, their skills are different, their desired end result is different. You did not find what you were looking for in tracing, but you have not considered that other artists were looking for something different, and found it, abundantly.
These thoughts and lovely words apply not only to art and artists but to anyone and anything. Fear keeps people from doing many things with their lives. It is sometimes useful - fear of jumping off a cliff without a rope can be useful - but most times it prevents new and wonderful things from happening.
Your art and story are beautiful and I always look forward to the new pages. I also look forward to your further essays on motivation.
This is so true. One of the cruelest things ever taught me was to be afraid of asking questions. I was always made fun of for asking stupid questions, and now I never ask. I met someone at my last job who never struggled with that and I envy them so much - everything took less time, less grief, and they not only learned more, but also made friends easily from the people they asked questions from. Fear is a huge problem and since I encounter few cliffs and many unanswered questions, I think I wish it did not exist at all! :P
I agree with so much of this. I think the first step in getting kids to write is trying to eliminate the fear, the red pen, the corrections, the idea that you're doing it wrong. You are always doing it wrong. That is what it means to be a writer for me. Accepting that, and moving on.
Yeah, I don't envy that role. I don't think eliminating criticism/failing marks has helped kids at all - certainly they seem to just have bigger egos and less skill and the smarter kids are completely losing out on the one thing that they had going for them under the old regime - being top of the class. But to teach a kid how to face failure and the red mark and the class laughing, and still move on and be fearless the next time - wow. That would be awesome. Also, not crying at work would be a good lesson to learn. :P